Gameplay
The gameplay scale provides information about what the player likes to do and avoid from doing in games. It consists of five factors that cluster into a total of 8 global personas. The scale have been validated in USA, Canada, UK, Japan, South Korea, Finland, and Denmark by top-tier academic publications.
“How unpleasant / pleasant feature of the game of the game for you is”:
- Engaging in a battle
- Exploding and Destroying
- Shooting Enemies and Avoiding Fire
- Waging war and conquering
- Shooting enemies and avoiding fire
- Decorating rooms and houses
- Dressing up
- Flirting, seducing and romantic dating
- Taking care of pets and training them
- Matching tiles or shapes together
- Jumping on platforms and bouncing on walls
- Racing in a high speed
- Moving to the beat and staying in the rhythm
- Performing in sports
- Developing skills and abilities
- Investigating the story and its mysteries
- Making meaningful choices and having decisive dialogues
- Searching and collecting rare treasures
- Customizing a character’s appearance
- Building and developing a city or a base
- Managing and directing cities and their inhabitants
- Trading items, weapons or resources
- Crafting items and valuables by combining raw materials
- Generating resources such as energy or money
Challenge
- Fast reaction time and precision
- Logical problem-solving
- Races against the clock
- Challenges of strategy and strategic thinking
- Creative problem-solving
- Word puzzles
- Challenges of tactics
- Challenges of moral and ethics
- Challenges of construction (e.g, jigsaws)
- Challenges of quizzes and knowledge tests
- Challenges of optimizing (finding the most useful solution or combination)
- Challenges of dealing with emotionally difficult subjects and themes
- Challenges of thinking out-of-the-box
- Challenges of riddle solving
- Challenges of mastering complex controls
- Challenges of diplomacy
Experience
- Experiences of hardcore gaming which really tests your skills and wits
- Experiences of laid-back relaxing casual gaming
- Experiences of competitive gaming in which you want to win
- Experiences of story-driven gaming in which you focus especially on the fiction of the game
- Experiences of aesthetics from playing games which feel like works of art
- Experiences of epic win after a major struggle
- Experiences of being smart enough to solve in-game puzzles
- Experiences of freedom from playing games with huge open worlds
- Experiences of short-term gaming which offers a little break to your everyday routines
- Emotionally enthralling gaming experiences, which feel deeply meaningful
- Experiences of exploration and discovery
- Experience of being powerful
- Experiences of making progress and unlocking new content
- Experience of Achievement
- Experience of being the last one standing after a decisive battle
Goodplay
- The game has an interesting theme and an impressive story
- The game has good and mood-appropriate game music
- The game has a fascinating gameworld
- The game awards succeeding and making a progress
- The game has an appropriate difficulty level
- The game remains challenging throughout its course
- The game has technically top-level graphics
- The game’s graphics are realistic and believable
- The game physics modelling is impressive and feels authentic
Motivation
- I play online games because I enjoy interacting with other players
- I play because also my friends play
- I play because I enjoy especially playing together
- I play because of the challenge
- I play to master my skills and to win myself
- I play to make progress and to achieve objectives
- I play because I want to identify with the game characters
- I play because game events bring about emotions
- I play because I want to be part of the gameworld and its events
- I play because in games I can make my own decisions
- I play because in games I can make a difference with my actions
- I play because in games I can make meaningful choices
- I play to kill time
- I play to avoid boredom
- I play because it makes me forget real-life problems
- I play because it releases stress
- I play to train my brain
- I play to keep my mind sharp
- I play to enhance my memory
- I play because games make my worries more bearable
- I play because gaming reduces my negative feelings
- I play to pass time
- I play because I prefer to do something to keep me busy while waiting